Mostly remembered for its live-action intro featuring Claude performing all sorts of tricks from the game, such as respraying his car and getting shot (presumably to no lasting effect). The city is also huge, with a distinctive look and feel for each neighborhood (unlike the recycled textures of the previous game). Grand Theft Auto 2 took the top-down free roaming gameplay of its predecessor and made several improvements: introducing the ability to save, the law enforcement hierarchy present in all future installments, and a 'respect' system regarding other gangs and the missions they make available. The player controls the hoodlum 'Claude Speed' as he plays all sides to get the money to leave the city.
Set 20 Minutes into the Future in an unknown city known as 'Anywhere City', each zone is controlled by numerous gangs and the powerful Zaibatsu Corporation. In 1999, DMA Design released its first sequel to the original Grand Theft Auto.